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Pejman Sajjadi
Pejman Sajjadi
UX Researcher at Meta Reality Labs
Bestätigte E-Mail-Adresse bei meta.com
Titel
Zitiert von
Zitiert von
Jahr
Learning in the field: Comparison of desktop, immersive virtual reality, and actual field trips for place-based STEM education
J Zhao, P LaFemina, J Carr, P Sajjadi, JO Wallgrün, A Klippel
2020 IEEE conference on virtual reality and 3D user interfaces (VR), 893-902, 2020
1062020
A personality-based emotional model for embodied conversational agents: Effects on perceived social presence and game experience of users
P Sajjadi, L Hoffmann, P Cimiano, S Kopp
Entertainment Computing 32, 100313, 2019
502019
Maze commander: a collaborative asynchronous game using the oculus rift & the sifteo cubes
P Sajjadi, EO Cebolledo Gutierrez, S Trullemans, O De Troyer
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
422014
A comparison of visual attention guiding approaches for 360 image-based vr tours
JO Wallgrün, MM Bagher, P Sajjadi, A Klippel
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 83-91, 2020
382020
Individualization in serious games: A systematic review of the literature on the aspects of the players to adapt to
P Sajjadi, A Ewais, O De Troyer
Entertainment Computing 41, 100468, 2022
292022
Evidence-based mapping between the theory of multiple intelligences and game mechanics for the purpose of player-centered serious game design
P Sajjadi, J Vlieghe, O De Troyer
2016 8th International Conference on Games and Virtual Worlds for Serious …, 2016
262016
Dynamically adaptive educational games: A new perspective
P Sajjadi, F Van Broeckhoven, O De Troyer
Games for Training, Education, Health and Sports: 4th International …, 2014
242014
Exploring the Relation between the Theory of Multiple Intelligences and Games For the Purpose of Player‑Centred Game Design
P Sajjadi, J Vlieghe, O De Troyer
Electronic Journal of e-Learning 15 (4), pp320‑334-pp320‑334, 2017
222017
Longitudinal effects in the effectiveness of educational virtual field trips
J Zhao, JO Wallgrün, P Sajjadi, P LaFemina, KYT Lim, JP Springer, ...
Journal of Educational Computing Research 60 (4), 1008-1034, 2022
202022
For the many, not the one: Designing low-cost joint VR experiences for place-based learning
JO Wallgrün, J Chang, J Zhao, P Sajjadi, D Oprean, TB Murphy, J Baka, ...
Virtual Reality and Augmented Reality: 16th EuroVR International Conference …, 2019
192019
On the effect of a personality-driven ECA on perceived social presence and game experience in vr
P Sajjadi, L Hoffmann, P Cimiano, S Kopp
2018 10th International Conference on Virtual Worlds and Games for Serious …, 2018
192018
Immersive place-based learning–an extended research framework
A Klippel, J Zhao, P Sajjadi, JO Wallgrün, MM Bagher, D Oprean
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020
172020
Virtual strike and dip–advancing inclusive and accessible field geology
N Bursztyn, P Sajjadi, H Riegel, J Huang, JO Wallgrün, J Zhao, B Masters, ...
Geoscience Communication 5 (1), 29-53, 2022
162022
Embodied digital twins for environmental applications
A Klippel, P Sajjadi, J Zhao, JO Wallgrün, J Huang, MM Bagher
ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information …, 2021
162021
Exploring the effects of geographic scale on spatial learning
J Zhao, M Simpson, JO Wallgrün, P Sajjadi, A Klippel
Cognitive research: principles and implications 5, 1-18, 2020
162020
Promoting systems thinking and pro-environmental policy support through serious games
P Sajjadi, MM Bagher, JG Myrick, JG Guerriero, TS White, A Klippel, ...
Frontiers in Environmental Science 10, 957204, 2022
142022
Relation between multiple intelligences and game preferences: an evidence-based approach
P Sajjadi, J Vlieghe, O De Troyer
European Conference on Games Based Learning, 565, 2016
132016
Crowdxr-pitfalls and potentials of experiments with remote participants
J Zhao, M Simpson, P Sajjadi, JO Wallgrün, P Li, MM Bagher, D Oprean, ...
2021 ieee international symposium on mixed and augmented reality (ismar …, 2021
122021
Virtual reality for geospatial education: immersive technologies enhance sense of embodiment
M M. Bagher, P Sajjadi, JO Wallgrün, P LaFemina, A Klippel
Cartography and Geographic Information Science 50 (3), 233-248, 2023
112023
On the impact of the dominant intelligences of players on learning outcome and game experience in educational games: The TrueBiters case
P Sajjadi, E El Sayed, O De Troyer
Games and Learning Alliance: 5th International Conference, GALA 2016 …, 2016
112016
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