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Rene Weber, M.D., Ph.D.
Rene Weber, M.D., Ph.D.
Professor, Media Neuroscience Lab, University of California Santa Barbara
Verified email at ucsb.edu - Homepage
Title
Cited by
Cited by
Year
Does playing violent video games induce aggression? Empirical evidence of a functional magnetic resonance imaging study
R Weber, U Ritterfeld, K Mathiak
Media psychology 8 (1), 39-60, 2006
4102006
Video Games for Entertainment and Education
U Ritterfeld, R Weber
3732006
Theorizing flow and media enjoyment as cognitive synchronization of attentional and reward networks
R Weber, R Tamborini, A Westcott‐Baker, B Kantor
Communication Theory 19 (4), 397-422, 2009
3062009
Toward brain correlates of natural behavior: fMRI during violent video games
K Mathiak, R Weber
Human brain mapping 27 (12), 948-956, 2006
2882006
Neural contributions to flow experience during video game playing
M Klasen, R Weber, TTJ Kircher, KA Mathiak, K Mathiak
Social cognitive and affective neuroscience 7 (4), 485-495, 2012
2872012
“They may be pixels, but they're MY pixels:” Developing a metric of character attachment in role-playing video games
ML Lewis, R Weber, ND Bowman
CyberPsychology & Behavior 11 (4), 515-518, 2008
2452008
The extended Moral Foundations Dictionary (eMFD): Development and applications of a crowd-sourced approach to extracting moral intuitions from text
FR Hopp, JT Fisher, D Cornell, R Huskey, R Weber
Behavior Research Methods 53 (1), 232-246, 2021
2362021
An agenda for open science in communication
T Dienlin, N Johannes, ND Bowman, PK Masur, S Engesser, AS Kümpel, ...
Journal of Communication 71 (1), 1-26, 2021
2252021
A critical assessment of null hypothesis significance testing in quantitative communication research
TR Levine, R Weber, C Hullett, HS Park, LLM Lindsey
Human Communication Research 34 (2), 171-187, 2008
1982008
Testing a dual-process model of media enjoyment and appreciation
RJ Lewis, R Tamborini, R Weber
Journal of Communication 64 (3), 397-416, 2014
1852014
Facilitating game play: How others affect performance at and enjoyment of video games
ND Bowman, R Weber, R Tamborini, J Sherry
Media Psychology 16 (1), 39-64, 2013
1832013
Testing equivalence in communication research: Theory and application
R Weber, L Popova
Communication Methods and Measures 6 (3), 190-213, 2012
1582012
How Reliable Are Neuromarketers' Measures of Advertising Effectiveness?: Data from Ongoing Research Holds No Common Truth among Vendors
D Varan, A Lang, P Barwise, R Weber, S Bellman
Journal of Advertising Research 55 (2), 176-191, 2015
1322015
Scaring the already scared: Some problems with HIV/AIDS fear appeals in Namibia
N Muthusamy, TR Levine, R Weber
Journal of Communication 59 (2), 317-344, 2009
1302009
Does intrinsic reward motivate cognitive control? a naturalistic-fMRI study based on the synchronization theory of flow
R Huskey, B Craighead, MB Miller, R Weber
Cognitive, Affective, & Behavioral Neuroscience 18 (5), 902-924, 2018
1262018
What do we really know about first‐person‐shooter games? An event‐related, high‐resolution content analysis
R Weber, KM Behr, R Tamborini, U Ritterfeld, K Mathiak
Journal of Computer‐Mediated Communication 14 (4), 1016-1037, 2009
1242009
A communication researchers’ guide to null hypothesis significance testing and alternatives
TR Levine, R Weber, HS Park, CR Hullett
Human Communication Research 34 (2), 188-209, 2008
1212008
Sixty years of quantitative communication research summarized: lessons from 149 meta-analyses
SA Rains, TR Levine, R Weber
Annals of the International Communication Association 42 (2), 105-124, 2018
1152018
Repeated exposure to narrative entertainment and the salience of moral intuitions
A Eden, R Tamborini, M Grizzard, R Lewis, R Weber, S Prabhu
Journal of Communication 64 (3), 501-520, 2014
1002014
Playing Video Games as Entertainment.
P Vorderer, J Bryant, KM Pieper, R Weber
Lawrence Erlbaum Associates Publishers, 2006
1002006
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Articles 1–20